3D & 4DGS

3D & 4DGS

I joined 8i and Kartel.AI in June 2024 as Content Designer and then became Studio Manager. I led the studio relocation from San Diego to Santa Monica and built and organized custom 3D environments for a client-facing CMS.

I consolidated all legacy and current 8i content into a unified platform and oversaw the full capture pipeline from stage and server setup through rendering and final delivery directing and operating over 100 volumetric captures. I later collaborated with 4DViews.ai on "Out of the Ashes" in November 2025 as a Capture Artist.

I joined 8i and Kartel.AI in June 2024 as Content Designer and then became Studio Manager. I led the studio relocation from San Diego to Santa Monica and built and organized custom 3D environments for a client-facing CMS.

I consolidated all legacy and current 8i content into a unified platform and oversaw the full capture pipeline from stage and server setup through rendering and final delivery directing and operating over 100 volumetric captures. I later collaborated with 4DViews.ai on "Out of the Ashes" in November 2025 as a Capture Artist.

In July 2024, I led the dismantling and relocation of 8i's volumetric capture studio from San Diego to Santa Monica following its acquisition by Digital Things. I engineered the studio's server infrastructure and new stage setup, integrating 38 4K cameras with 8i's proprietary software into an on-site server base. Serving as lead stage operator in partnership with 8i, I successfully managed and executed over 100 volumetric captures during my time there.

I also closely collaborated with DNE (Digital Nation Entertainment), assisting in the building and operation of their Volumetric and Gaussian stages for client shoots overseeing all ends of production.

In July 2024, I led the dismantling and relocation of 8i's volumetric capture studio from San Diego to Santa Monica following its acquisition by Digital Things. I engineered the studio's server infrastructure and new stage setup, integrating 38 4K cameras with 8i's proprietary software into an on-site server base. Serving as lead stage operator in partnership with 8i, I successfully managed and executed over 100 volumetric captures during my time there.

I also closely collaborated with DNE (Digital Nation Entertainment), assisting in the building and operation of their Volumetric and Gaussian stages for client shoots overseeing all ends of production.

Intro Animation and page design created for Client Facing Server. Overseeing all parts from Capture, Render, and Delivery

Intro Animation and page design created for Client Facing Server. Overseeing all parts from Capture, Render, and Delivery

In addition to capture work, I conceptualized and produced multiple marketing campaigns combining in-studio volumetric captures with 3D tools like Unreal Engine and AI platforms including Runway and ComfyUI — delivering polished presentations for investor meetings, client facing CMS design, and launch events.

I also led the design of our entire CMS, building out the client-facing interface and managing all content uploads. This included designing how clients interact with and access their saved data following each shoot, creating a streamlined experience from capture to delivery.



Marketing and visualizer created for Kartel.AI Mix of Performance Capture and AI.

Marketing and visualizer created for Kartel.AI Mix of Performance Capture and AI.

Visualizer I made showcasing how clients can interact with our Volumetric deliverables.

Visualizer I made showcasing how clients can interact with our Volumetric deliverables.