ENVIRONMENTAL DESIGN






In 2024, I collaborated with NASA and JPL on the development of a VR experience pitched to NASA/JPL, designed to give users an immersive way to explore the layers of Earth's atmosphere — including global methane deposits and other atmospheric data. Working closely with JPL for input on the design and pitch, we integrated NASA research into the project's core mechanics, allowing users to zoom into the planet, explore different regions, and measure atmospheric and oceanic data in detail.
To present the concept, I produced a walkthrough using Unreal Engine and After Effects, showcased on a virtual production stage to demonstrate the interactive controls and illustrate how users could navigate and engage with the data in a meaningful, hands-on way.
3D concept Render I made for Pitch Deck



